Subdivision is a series of perceptual landscapes where graphic complexity emerges from the structure of simplistic three-dimensional forms. The goal was to generate perceived movement and patterning by taking basic primitive shapes and subdividing them into various levels of geometric intricacy.
These subdivided terrains were then assigned generative color and pattern to define form and structure in flat-shaded renders, creating unique perceptual interpretations through the timeless principles of optical art and graphic design.