***Vahria*** is an inquiry into the breaking points between two and three dimensions. Using spheres I attempt to create a tension between flatness and depth. Regular bodies become distorted blobs and circles. Occasionally, triangles are revealed, which are fundamental units in computer graphics.
The project is also a playful comment on constructivism and its dominance as a visual style in current generative art NFTs. In Vahria, I take the deconstructivist approach, favouring fragmented volumes, asymmetries and skewness, over linear forms, straight lines and right angles.
It is strongly encouraged to see the pieces on **full screen**. Otherwise, details of the renders are missed. You can ex...