1982-87: This collection honors my childhood love of drawing mazes. Follow my design progression from forking lines into classic path & barrier style and beyond, with inspirations from 1980’s Atari, comics, TV and real life. At the most advanced, I explore arrow flow, DND-like item collection and leveling, word building and transportation mazes.
In what I called “beam mazes,” when the solver encounters an icon (or character) in their path, they get transported to its matching pair. This changes how the solver’s eye would naturally flow; a dead end is no longer an end if you can transport to a new part of the maze.
In the item collection and leveling mazes, the solver must first come acr...
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Metadata StorageCentralized storage
External ContractOpenSea Storefront
Artifact StorageCentralized storage
Collection Sales0 sales per last month
Editable MetadataEditable metadata stored on a server
Creator Royalty5%
Token TypeERC-1155
Unique OwnersCollection tokens3 tokens
Unique Owners1 / 33.33%
Past Owners0 of 0 owners is suspicious
Suspicious Sales0 potential sales
Missed Royalty Payments0.01% missed royalty fee
CopymintsThe original collection.
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